DevLog4
TimeLocked » Devlog
I have not had a lot of time this week to work on the game, currently still working on attacks, mostly having animations and collision issues. But it is in a state where I feel like it is ready for playtest2, its come a lot since the gray box test. I know I planned on finishing combat by the end of the week but I got busy with life and a few midterm exams. I do plan on finishing combat, and after that I want to return to movement, mostly adding a dash and fixing the wall jump mechanics. once I'm happy with that then ill work on more level design.
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