DevLog 7


I've been busy with some classes and work so not a lot of progress has been made, and with finals approaching it might slow down a bit but I do plan to work on it a lot more before the upcoming play tests soon.  Ive finally manage to get parallax backgrounds to work how I've been wanting them to along with expanding the levels, Next I need to add some way to explain the story in the game, I'm think of having signs or tables spread through the map that explain the story but that is just a thought. I have decided that I am not going to include combat because of the time restraints I have, instead Ive opted for puzzles and obstacles with in the map, similar  to the game Celeste, just more puzzles then platforming. Maybe I can reuse the system I made for combat for something else but we will see.

Leave a comment

Log in with itch.io to leave a comment.